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SSA Underground Energy Plant

SSA Underground Energy Plant

A Roblox experience owned by Shiny Superior Alliance.

OtherEN

Description (written by the developer; not a statement by this register)

Due to Roblox's Upcoming Update, the Game can't receive any updates. It is now set open.

Last updated by the developer 11 May 2026, 21:03 UTC.

0
playing (measured 14 Aug 2026, 07:20 UTC)
619
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (4.8 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 07:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Superior Alliance Armour
149 R$
Speed Coil
79 R$
Superior Light Source Pack
60 R$
Movement Speed Boost (3)
20 R$
Movement Speed Boost (4)
20 R$
Movement Speed Boost (1)
20 R$
Movement Speed Boost (2)
20 R$
50+ Health (2)
15 R$
50+ Health (1)
15 R$
50+ Health (3)
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18 · 0.00% win
Successful Core Experiement! · progression16 · 0.00% win
Verdant Green · other9 · 0.00% win
Amber Orange · other6 · 0.00% win
Cerulean Blue · other6 · 0.00% win
Obsidian Black · other5 · 0.00% win
Alabaster White · other5 · 0.00% win
Oceanic Cyan · other4 · 100.0% win
Crimson Red · other4 · 0.00% win
Aureate Yellow · collection4 · 0.00% win
Magenta Pink · other4 · 0.00% win
Startup Failure · progression4 · 0.00% win
YOU'RE DEAD!!! · other4 · 0.00% win
Regalia Purple · other4 · 0.00% win
Failsafe Success · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.