Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Randvere Kooli Tycoon

Randvere Kooli Tycoon

A Roblox experience owned by Control Development.

TycoonETschoolbuildingrebirth

Description (written by the developer; not a statement by this register)

A fun tycoon game of Randvere School made by two of its students! Buy droppers, earn money, buy walls and furniture and rebirth! Build the school and then rebirth to earn even more money! Buy mega droppers with robux to earn massive amounts of money! Randvere Kooli Tycoon is for everyone to play and enjoy! Põhineb Randvere Koolil ning on ehitatud kasutades Randvere Kooli pilte.

Last updated by the developer 5 Jun 2026, 09:38 UTC.

0
playing (measured 10 Sept 2026, 13:15 UTC)
1,382
lifetime visits
100%
liked (29 👍 / 0 👎)
30
favourites (21.7 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome307 · 0.00% win
Top Secret · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10010 September 2026 — 100 % liked20 September 2026 — 100 % liked10 September 202620 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 13:16100no change
10 Sept 2026, 13:15100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.