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Build ur Brainrot Home

Build ur Brainrot Home

A Roblox experience owned by My Brainrot Lab.

TycoonENbrainrotidlehome-building

Description (written by the developer; not a statement by this register)

Welcome to Build ur Brainrot Home! Hatch Brainrots to make money and build your home. Your Brainrots earn cash offline!

Last updated by the developer 26 Feb 2026, 02:36 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
193,610
lifetime visits
87%
liked (361 👍 / 52 👎)
4,972
favourites (25.7 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Hatch
499 R$
Quick Craft
399 R$
2x Cash
349 R$
Collect All
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Build ur Brainrot Home · other107,892 · 100.0% win
Earn $100k · progression13,999 · 66.7% win
Earn $1m · progression4,023 · 0.00% win
Earn $10m · progression1,170 · 66.7% win
Earn $100m · progression349 · 0.00% win
Earn 1bil · progression22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:5087no change
15 Aug 2026, 05:0087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.