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Slap for Brainrots!

Slap for Brainrots!

A Roblox experience owned by TroopGames.

TycoonENbrainrottrain mechanicleveling

Description (written by the developer; not a statement by this register)

🔥 USE CODE "LAUNCH" 🔥 NEXT CODE AT 50 LIKES • Slap Brainrots so they join your train. • Grow your train bigger and bigger. • Run back home before it’s too late! 📦 Bank your Brainrots to level them up. 💰 Higher levels earn more money over time. 🎯 Bigger trains = bigger rewards. ⚠️ Watch out: 3 hits from an enemy player and you lose everything. ⭐ Can you reach a LVL999 Brainrot?

Last updated by the developer 24 May 2026, 06:16 UTC.

0
playing (measured 11 Aug 2026, 08:08 UTC)
27,159
lifetime visits
70%
liked (19 👍 / 8 👎)
1,078
favourites (39.7 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Cash
1,499 R$
2X XP
1,399 R$
2X Damage
1,199 R$
5x Session Reward Time
579 R$
VIP
499 R$
2x Session Reward Time
159 R$
Silver Slapper
89 R$
Midas Touch
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,797 · 0.00% win
Bank a Brainrot · other11,518 · 0.00% win
Rank Tier II · progression2,223 · 0.00% win
Overheated I · other355 · 0.00% win
Rank Tier III · progression170 · 0.00% win
Thief I · other130 · 0.00% win
Rank Tier IV · progression15 · 0.00% win
Overheated II · progression14 · 0.00% win
Rank Tier V · progression6 · 0.00% win
Overheated III · progression6 · 0.00% win
Rank Tier VI · progression1 · 0.00% win
Thief II · other0 · 0.00% win
Thief III · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.