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[🍩Tip's]  Scoop's Cafe

[🍩Tip's] Scoop's Cafe

A Roblox experience owned by Scoop’s CafĂ©.

RoleplayENice creamcafe simulationcareer progression

Description (written by the developer; not a statement by this register)

🍧 Welcome to Scoop’s CafĂ©! đŸȘ ☕ About Us Founded on July 31, 2025, Scoop’s CafĂ© serves some of the most popular ice creams—and much more! 🍹 What We Offer From delicious frozen treats to a fun cafĂ© atmosphere, Scoop’s is the perfect place to relax and enjoy. 👔 Join Our Team Become a staff member at Scoop’s and work your way up through promotions within our corporation. Hard work is always rewarded! ✹ Our Mission We strive to create a fun, welcoming, and enjoyable experience for everyone at Scoop’s CafĂ©.

Last updated by the developer 17 Jul 2026, 22:13 UTC.

0
playing (measured 11 Aug 2026, 21:38 UTC)
4,081
lifetime visits
82%
liked (31 👍 / 7 👎)
9
favourites (2.2 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gw
286 R$
w
286 R$
VIP
100 R$
Jetski Spawner
100 R$
Faster Speed
70 R$
Boombox
65 R$
Bonk Tool Gamepass
50 R$
Rainbow Nametag
50 R$
Double Points
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Scoop's Cafe! · welcome510 · 0.00% win
Meet a Developer · other2 · 0.00% win
Meet a Holder · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.