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😈 Troll Gear Tower

😈 Troll Gear Tower

A Roblox experience owned by Meowl Tower Games.

Tower defenseENtrolltower defensegear mechanics

Troll Gear Tower is a tower-defense experience created on 2025-09-23. The game has accumulated 2,163,584 lifetime visits and 346,136 favorites. Currently, zero players are active. The title holds a 78% like percentage. The description invites users to join a group for updates.

Description (written by the developer; not a statement by this register)

👋 Welcome to the Troll Gear Tower! 😈 Troll players to buy gears and earn a lot cash! 🏆 Reach the end for rewards! is too simple! 👍 like the game and favorite ⭐ for more updates and games! 🎁 LIKE + Join group for slap OP https://www.roblox.com/communities/504228713/Meowl-Tower-Games

Last updated by the developer 29 May 2026, 19:54 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
2,163,584
lifetime visits
78%
liked (1,121 👍 / 324 👎)
346,130
favourites (160.0 per 1k visits)
23 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands [OP]
199 R$
Laser Gun [OP]
79 R$
Flying Carpet
79 R$
Invisible Cloak
49 R$
Golden Slap
39 R$
Speed Coil
9 R$
Sprint [CHEAP]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,348,273 · 0.00% win
[EVENT] Got snowball · other11,791 · 0.00% win
67 · other1,671 · 0.00% win
Meet owners of the game · social1,535 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3878no change
14 Aug 2026, 08:4878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.