[BETA] Seek & Survive🩸
A Roblox experience owned by CodeBlitz Studios.
Description (written by the developer; not a statement by this register)
RELEASE! 🌫️ Liminal: Seek & Survive — A multiplayer horror game set in endless, procedurally generated liminal spaces. 🔪 One player becomes the Hunter. The rest must survive and hide. 🩹 Survivors can heal the infected to bring them back to the team! At the end of the round, a mysterious portal opens. Run to it and escape — or be consumed by the darkness. 💀 But death isn’t the end. When you’re killed, you don't leave — you become an Infected Bot that hunts your former teammates. 🪙 Earn coins, unlock killer skins, and upgrade your abilities in the shop. Each round is a new nightmare.
Last updated by the developer 18 Oct 2026, 16:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 10:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.