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Untitled Forsaken Sandbox

Untitled Forsaken Sandbox

A Roblox experience owned by Guardian's stu.

Sandbox & buildingENForsaken IPCharacter TestingSandbox

Untitled Forsaken Sandbox is a sandbox-building experience created on September 23, 2025. The game currently has zero active players. It has accumulated 654,722 lifetime visits and 1,517 favorites. The title holds a 79% like percentage. The description indicates the game allows users to test forsaken characters, kill NPCs, and test abilities.

Description (written by the developer; not a statement by this register)

forsaken playground is a game for test forsaken characters,you can kill npcs, test abilities and in the future will have more skins and more things to test like this game has a lot of skins and characters to test the recode is here!, Guys, the game is solo now because i found a little error on the script that i made i will fix it one day, have fun All credits from the rigs,voicelines,sound effects and animation for forsaken. Tags: (Pls Ignore this) Forsaken, Sandbox, Forsaken Playground, Forsaken Modded, Forsaken Sandbox, SandBox Game old

Last updated by the developer 21 Jun 2026, 14:14 UTC.

0
playing (measured 11 Aug 2026, 04:23 UTC)
654,722
lifetime visits
79%
liked (656 👍 / 174 👎)
1,552
favourites (2.4 per 1k visits)
23 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Content Creator · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked3 September 2026 — 79 % liked13 September 2026 — 79 % liked23 September 2026 — 79 % liked3 October 2026 — 79 % liked13 October 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:1779no change
13 Oct 2026, 22:1679no change
3 Oct 2026, 22:1579no change
23 Sept 2026, 22:0879no change
13 Sept 2026, 21:0479no change
3 Sept 2026, 21:0079no change
14 Aug 2026, 18:5279first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.