Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[GAME CLOSED FOR FURTHER GUIDANCE] NHII

[GAME CLOSED FOR FURTHER GUIDANCE] NHII

A Roblox experience owned by Windows Studio..

OtherENnoobhousefighting

Description (written by the developer; not a statement by this register)

This is a cool game of a noob who lives in a house who doesn’t move at all and you can fight him and win because he doesn’t do anything and you can talk to him and he only says one thing which is Do you like my house? or you can fight your friends but one thing is guaranteed you will have fun [MAP DELETED: DO NOT PLAY UNTIL FUTHER GUIDANCE, PLAY NORMAL NOOB'S HOUSE 1 FOR NOW.]

Last updated by the developer 20 Feb 2026, 21:18 UTC.

0
playing (measured 4 Sept 2026, 01:07 UTC)
1,358
lifetime visits
77%
liked (10 👍 / 3 👎)
7
favourites (5.2 per 1k visits)
23 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 01:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
5 R$
Cool Pass
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Noob's House 2 · welcome291 · 0.00% win
Exclusive gear · other159 · 0.00% win
Take the... What? · progression32 · 0.00% win
TEAM TAIM · other10 · 0.00% win
TEAM ADL · other6 · 0.00% win
Antarctic Quest · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.