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[⭐] UR DANCING FRIENDS

[⭐] UR DANCING FRIENDS

A Roblox experience owned by Teto Baguette.

Fighting & PvPENfightingfriendspoints

Description (written by the developer; not a statement by this register)

Fight ur and TetoBagetto's friends to earn Points! CREDITS: @Bastiflott - coder @martyna1888 - designer, made the icon of this game @Smiley_TheDeveloper - coder @TetoBagetto - creator of this game Music Disc Pixel icons - @CountXD on Modrinth

Last updated by the developer 2 Aug 2026, 10:23 UTC.

0
playing (measured 10 Aug 2026, 15:15 UTC)
1,307
lifetime visits
91%
liked (21 👍 / 2 👎)
37
favourites (28.3 per 1k visits)
23 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First time joining this game! · welcome824 · 100.0% win
Alpha Tester · other818 · 100.0% win
Killed a Friend · other140 · 0.00% win
Evil Duck · other60 · 0.00% win
TetoBagetto · other20 · 0.00% win
Ghost · other9 · 0.00% win
Regen Dancers Button · other3 · 0.00% win
Regen Map Button · other3 · 0.00% win
Demolition · collection3 · 0.00% win
Halloween Sword · collection2 · 0.00% win
265 Times YOU killed Dancing Friends · progression1 · 0.00% win
52 Times YOU killed Dancing Friends · progression1 · 0.00% win
666 Times YOU killed Dancing Friends · other1 · 0.00% win
11 Times YOU killed Dancing Friends · progression1 · 0.00% win
125 Times YOU killed Dancing Friends · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.