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🧙 NOOBINI HALLOWEENINI PRISON RUN!

🧙 NOOBINI HALLOWEENINI PRISON RUN!

A Roblox experience owned by SIKE OBBIES.

ObbyENHalloweenPrisonSpeed Boost

Description (written by the developer; not a statement by this register)

🧙 NOOBINI HALLOWEENINI PRISON RUN! 📦If you enjoy the game please leave a like and favorite Thanks :DD💟 Premium users get 50% speed boost & double jump! 🎬Tags (Ignore): Italian Brainrot Ai Animals Memes, Ballerino Lololo, Bombardiro Crocodilo, Tralalero Tralala, Tung Tung Tung Sahur, Br Br Patapim, Ballerina Capuccina, Boneca Ambaladu, Odindindun, Cappuccino Assassino, Glorbo Fruttodrillo, Burbaloni Luliloli, Trulimero Trulichina, Lirili Larila, La Vaca Saturno Saturnita, Bobritto Banditto, Steal a Brainrot, Noobini Pizzanini.

Last updated by the developer 30 Oct 2025, 19:42 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
2,705
lifetime visits
100%
liked (3 👍 / 0 👎)
591
favourites (218.5 per 1k visits)
23 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAGIC CARPET!
200 R$
LASER GUN!
150 R$
GRAVITY COKE!
149 R$
INVISIBLE CAPE!
100 R$
MORPH 1
99 R$
GODBLASTER!
99 R$
SPEED COKE!
99 R$
MORPH 6
99 R$
MORPH 4
99 R$
MORPH 3
99 R$
MORPH 2
99 R$
MORPH 5
99 R$
GRAVITY COIL!
50 R$
SPEED COIL!
50 R$
COMBO COIL.!
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome2,066 · 100.0% win
FINISH EASY! · progression73 · 0.00% win
FINISH HARD! · progression2 · 0.00% win
FINISH LAVA! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.