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[😈CRAZY] Steal AN Brainrots

[😈CRAZY] Steal AN Brainrots

A Roblox experience owned by Epic Obby Creations!.

SimulatorENbrainrot memestealing mechanicmodded/admin

Description (written by the developer; not a statement by this register)

💚 Welcome to Steal A Brainrot Modded [Admin 999999M LUCK] 💚 👍 Like the game and join the group ⚠️ If you are experiencing lag it could be cause of the amount of brainrots by others, use a private server! How to Play: 👽 Buy a Brainrot 🥷 Steal Brainrots from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 💻 Supports Desktop, Mobile and Tablet players Tags (ignore): Free, Admin Panel, Inf, Modded, Steal A Brainrot Modded, Robux, Latest, New, Everything, Inf Money, Extis Games, Morphs, Spawner, Owner, Admin, Best, F2P, Game, Luck, Lucky, x9, Kiwi Games, Strawberry Brainrot, 🍓, x999, Free Admin, Inf Admin Panel

Last updated by the developer 10 Oct 2025, 13:27 UTC.

0
playing (measured 10 Aug 2026, 23:21 UTC)
285,096
lifetime visits
81%
liked (210 👍 / 50 👎)
34,737
favourites (121.8 per 1k visits)
24 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME! · welcome173,220 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked4 September 2026 — 81 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:4681no change
15 Aug 2026, 01:3381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.