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THE RAM'S PRISON RUN OBBY

THE RAM'S PRISON RUN OBBY

A Roblox experience owned by Common King Studio.

ObbyENprison escapeobstacle coursesecurity evasion

THE RAM'S PRISON RUN OBBY is an obby experience created on 2025-09-24. It has recorded 910,008 lifetime visits and 129,455 favorites. The game holds a 65% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒 Welcome to THE RAM'S PRISON RUN OBBY. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 💰 Buying the gamepasses and Donations really helps me out! 💰 ----------------------------------------------------------- ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop,Baby barry, Baby Bobby, Red baby, baby blue, minecraft, minecraft movie, i'm steve, steve, mr ring a ding, lux imperator, devil's wing, grug

Last updated by the developer 24 Sept 2025, 17:14 UTC.

0
playing (measured 11 Aug 2026, 06:53 UTC)
910,008
lifetime visits
65%
liked (84 👍 / 45 👎)
130,124
favourites (143.0 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troppi Trippi
99 R$
Nyan cat
99 R$
Tralalero Tralala
99 R$
Taller Huggy Wuggy
99 R$
Nailoong
99 R$
Litte obbyiest
99 R$
Kirby
99 R$
Cappuccino Assassino
99 R$
Brr Brr Patapim
99 R$
Tung
99 R$
Frigo Camelo
99 R$
Chimpanzini Bananini
99 R$
Alien Dog
99 R$
Scary Deer
99 R$
Enraged Owl
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winners Badge (EASY) · progression44,813 · 23.5% win
Hidden Gem · secret6,112 · 4.7% win
Winners Badge (Hard) · progression387 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked13 September 2026 — 65 % liked23 September 2026 — 65 % liked3 October 2026 — 65 % liked23 October 2026 — 65 % liked14 August 202623 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:2065no change
3 Oct 2026, 19:1865no change
23 Sept 2026, 19:1765no change
13 Sept 2026, 18:3165no change
14 Aug 2026, 16:1965first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.