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RupertBoyGamings secret

RupertBoyGamings secret

A Roblox experience owned by Daveman1000 Community.

HorrorENhorrormysteryai-character

Description (written by the developer; not a statement by this register)

WARNING: BLOOD AND GORE Something is wrong with RupertGamingBoy... Will you find his secret? RupertGamingBoy AI by @minyequc004 Map builded by me (@davemansu) and @tonik2904

Last updated by the developer 15 Aug 2026, 07:08 UTC.

0
playing (measured 19 Aug 2026, 22:15 UTC)
3,252
lifetime visits
91%
liked (50 👍 / 5 👎)
160
favourites (49.2 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 robux donation
1,000 R$
500 robux donation
500 R$
100 robux donation
100 R$
50 robux donation
50 R$
10 robux donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome2,482 · 100.0% win
where am I? · secret1,279 · 72.7% win
the maze · progression792 · 72.7% win
skeleton · other583 · 36.4% win
escaped the Maze · progression268 · 72.7% win
fall into The Pit · other264 · 72.7% win
you ran away · other251 · 100.0% win
dead bodies · other163 · 72.7% win
fall into the spikes and die · other141 · 36.4% win
where it all started.. · other128 · 72.7% win
WAKE UP · other125 · 72.7% win
end? · other119 · 72.7% win
KILLED · other118 · 72.7% win
FOOL · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.519 August 2026 — 92 % liked29 August 2026 — 92 % liked28 September 2026 — 92 % liked18 October 2026 — 91 % liked28 October 2026 — 91 % liked19 August 202628 October 2026
5 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 22:1891no change
18 Oct 2026, 22:1891-1
28 Sept 2026, 22:1792no change
29 Aug 2026, 22:1592no change
19 Aug 2026, 22:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.