[ Update Four ] Shift Up!
A Roblox experience owned by Shift - Labs.
ObbyENobstacle courseparkourskill-based
Description (written by the developer; not a statement by this register)
🚀 Shift Up! is a unique obby where the challenge rises with every jump! Climb through tricky stages, dodge insane traps, and prove you’ve got the reflexes to reach the top. 🔹 Automatic checkpoints so you never lose progress 🔹 Moving platforms and special zones that change gameplay 🔹 Option to skip levels if you get stuck 🔹 Compete with friends to see who climbs the highest ⚡ Run, dodge, jump… but most importantly: never give up! Step into Shift Up! and push your skills to the next level.
Last updated by the developer 30 Jun 2026, 15:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 20:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Oct 2026, 21:34 | 67 | -8 |
| 2 Sept 2026, 20:45 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.