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🦘Jump To Meet Brainrots!

🦘Jump To Meet Brainrots!

A Roblox experience owned by 3D Experiences.

ObbyENbrainrotjumpingcollectathon

🦘Jump To Meet Brainrots! is an obby experience created on 2025-09-24. It has recorded 8,644,022 lifetime visits and 64,067 favorites. Currently, 2 players are active. The game holds a 98% like percentage. The description invites users to meet brainrot characters and upgrade stats for rewards.

Description (written by the developer; not a statement by this register)

🦘Welcome to Jump to Meet Brainrot🦘 👍 Like the game and join the group 🔝 Jump to the Brainrots and meet them🔝 💰 Get rewards for meeting them💰 🚀Upgrade your stats to jump higher🚀 Can you meet them all? UPDATE: NEW BRAINROT + MORE!

Last updated by the developer 18 Mar 2026, 18:42 UTC.

2
playing (measured 10 Aug 2026, 14:51 UTC)
8,644,022
lifetime visits
98%
liked (50,876 👍 / 1,281 👎)
64,070
favourites (7.4 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
19 R$
Sword
9 R$
Wall Builder
1 R$
Speed Coil
1 R$
Slap Hand
1 R$
Grapple Hook
1 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Jump to Meet Brainrots!447,577 · 0.00% win
Met Tung Tung Sahur! · other350,874 · 0.00% win
Met Tralalero Tralala · other235,118 · 0.00% win
Met Ballerina Cappuccina · collection119,683 · 0.00% win
Met Six Seven! · other71,214 · 0.00% win
Met Odin Din Din Dun! · other14,141 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:1998no change
23 Aug 2026, 21:1898no change
13 Aug 2026, 21:1798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.