Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🦘Jump To Meet Brainrots!

🦘Jump To Meet Brainrots!

A Roblox experience owned by 3D Experiences.

ObbyENbrainrotjumpingcollectathon

🦘Jump To Meet Brainrots! is an obby experience created on 2025-09-24. It has recorded 8,644,022 lifetime visits and 64,067 favorites. Currently, 2 players are active. The game holds a 98% like percentage. The description invites users to meet brainrot characters and upgrade stats for rewards.

Description (written by the developer; not a statement by this register)

🦘Welcome to Jump to Meet Brainrot🦘 👍 Like the game and join the group 🔝 Jump to the Brainrots and meet them🔝 💰 Get rewards for meeting them💰 🚀Upgrade your stats to jump higher🚀 Can you meet them all? UPDATE: NEW BRAINROT + MORE!

Last updated by the developer 18 Mar 2026, 18:42 UTC.

2
playing (measured 10 Aug 2026, 14:51 UTC)
8,644,022
lifetime visits
98%
liked (50,866 👍 / 1,282 👎)
64,049
favourites (7.4 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
19 R$
Sword
9 R$
Wall Builder
1 R$
Speed Coil
1 R$
Slap Hand
1 R$
Grapple Hook
1 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Jump to Meet Brainrots!447,577 · 0.00% win
Met Tung Tung Sahur! · other350,874 · 0.00% win
Met Tralalero Tralala · other235,118 · 0.00% win
Met Ballerina Cappuccina · collection119,683 · 0.00% win
Met Six Seven! · other71,214 · 0.00% win
Met Odin Din Din Dun! · other14,141 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 October 2026 — 98 % liked12 October 2026 — 98 % liked22 October 2026 — 98 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:2398no change
12 Oct 2026, 21:2298no change
2 Oct 2026, 21:2298no change
22 Sept 2026, 21:2198no change
12 Sept 2026, 21:2098no change
2 Sept 2026, 21:1998no change
23 Aug 2026, 21:1898no change
13 Aug 2026, 21:1798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.