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[NEW] Keyboard Escape for Keys

[NEW] Keyboard Escape for Keys

A Roblox experience owned by Keyboard Escape Studios.

SimulatorENclickertycoonadmin abuse

Description (written by the developer; not a statement by this register)

Welcome to Keyboard Escape For Keys 🎹 Earn Money & Gems 💎 💰 be the top 1 🏆 buy speed & be the fastest 🚊 Unlock new areas 🗺️ Join events & admin abuse🎉 [Leave a like & tell your friends!] Thank you for playing

Last updated by the developer 7 Aug 2026, 20:38 UTC.

0
playing (measured 11 Aug 2026, 17:33 UTC)
5,589
lifetime visits
80%
liked (48 👍 / 12 👎)
97
favourites (17.4 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Lion Key
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

HELLO WELCOME TO MY GAME · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828117 August 2026 — 80 % liked27 August 2026 — 82 % liked16 September 2026 — 81 % liked26 September 2026 — 81 % liked6 October 2026 — 80 % liked16 October 2026 — 80 % liked17 August 202616 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 23:1880no change
6 Oct 2026, 23:1780-1
26 Sept 2026, 23:1781no change
16 Sept 2026, 20:5181-1
27 Aug 2026, 20:4582+2
17 Aug 2026, 20:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.