Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🍬¡Toma Un Dulce!🍬

🍬¡Toma Un Dulce!🍬

A Roblox experience owned by Picking Studios!.

MinigamesEScandy themerandom selectionpower-ups

Description (written by the developer; not a statement by this register)

🍭 ¡Bienvenido a Pick A Candy! 🍬 Prepárate para un juego lleno de sabor… ¡y peligro! 😈 En cada ronda, los jugadores eligen un dulce al azar, pero cuidado: algunos están envenenados🍫💥. ¿Serás tú quien consiga el caramelo o terminarás fuera de la partida? 🎲 Características: Rondas rápidas y llenas de emoción 🍪 Dulces sorpresa con efectos locos 🎉 Power-ups, trampas y dulces explosivos 💣 Gana monedas para desbloquear dulces legendarios ✨ ¡Atrévete a probar suerte en la ruleta más dulce (y peligrosa) de Roblox! 🍬🔥 X2 de Dulces para V.I.P Y tag personalizado en el Chat!!! En desarrollo BETA Version 0.9 Arreglado🚧 Bugs Severos Añadido🚧 Modo dificil

Last updated by the developer 16 Oct 2025, 13:04 UTC.

0
playing (measured 10 Sept 2026, 09:15 UTC)
14,679
lifetime visits
96%
liked (44 👍 / 2 👎)
24
favourites (1.6 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P (X2 CANDY)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Conociste al Creador!! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.