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Bike and Slide!

Bike and Slide!

A Roblox experience owned by DiggerStudio.

RacingENbicycle racingpet collectionendless runner

Bike and Slide! is a racing experience created on 2025-09-25. It has recorded 1,707,974 lifetime visits and currently has 4 players online. The game holds 2,128 favorites and maintains a 96% like percentage. Players engage in bicycle racing mechanics involving pet collection and multiplier systems within the racing genre.

Description (written by the developer; not a statement by this register)

Ride and Slide is a thrilling 3D bicycle racing adventure where players ride through endless courses to reach new heights! ⬆️ 💰Ride & Collect: Race on bicycles while collecting adorable pets with coin multipliers. ⚡Pet System: Equip up to 3 pets to boost your earnings and racing efficiency. 🚴Bicycle Racing: Unlock different bikes for enhanced speed and performance. 🎁Group Rewards: Join groups for exclusive bonuses and daily rewards. 🍀Pet Lottery: Try your luck to discover rare pets with powerful multipliers. Challenge yourself to ride faster, collect more pets, and dominate the leaderboards in this addictive bicycle racing adventure! 🏆 🏙 New world is update!

Last updated by the developer 4 Jan 2026, 03:13 UTC.

4
playing (measured 10 Aug 2026, 19:17 UTC)
1,707,974
lifetime visits
96%
liked (3,809 👍 / 179 👎)
2,271
favourites (1.3 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Coin Alway x2
199 R$
Super Auto Ride
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:4796no change
13 Oct 2026, 13:4696no change
3 Oct 2026, 13:4596no change
23 Sept 2026, 13:3896no change
13 Sept 2026, 13:3396no change
3 Sept 2026, 13:3196no change
24 Aug 2026, 11:0496no change
14 Aug 2026, 11:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.