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Candy Corn Stage Tower 🎃

Candy Corn Stage Tower 🎃

A Roblox experience owned by Towerable.

ObbyENHalloweenObbyStage Tower

Description (written by the developer; not a statement by this register)

Candy Corn Stage Tower 🎃 Can you beat this Halloween-themed stage tower all by yourself? 🥇 Get a badge every 10 stages you pass ❄️⬆️ Reach the top of this fun and easy stage tower obby 🧱 Cross through 2 different segments of the tower each containing 100 stages

Last updated by the developer 20 Nov 2025, 02:52 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
8,703
lifetime visits
76%
liked (16 👍 / 5 👎)
792
favourites (91.0 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Glove
499 R$
Invincibility
329 R$
Fusion Coil
299 R$
Gravity Coil
199 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Candy Corn Stage Tower · welcome6,829 · 0.00% win
Stage 10 · progression5,454 · 0.00% win
Stage 20 · progression2,845 · 0.00% win
Stage 30 · progression2,263 · 0.00% win
Stage 40 · progression1,800 · 0.00% win
Stage 50 · progression1,641 · 0.00% win
Stage 60 · progression1,341 · 0.00% win
Stage 70 · progression1,145 · 0.00% win
Stage 80 · progression1,074 · 0.00% win
Stage 90 · progression974 · 0.00% win
Part 1 · progression837 · 0.00% win
Stage 120 · progression660 · 0.00% win
Stage 130 · progression593 · 0.00% win
Stage 140 · progression557 · 0.00% win
Stage 150 · progression521 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.