Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Spring Break [18+] 🎙️

[UPD] Spring Break [18+] 🎙️

A Roblox experience owned by Spring Break Social.

Social & hangoutENsocial hangoutmini-gamesresort theme

Description (written by the developer; not a statement by this register)

Welcome to Spring Break, an 18+ luxury resort social hangout where the party never ends. 🥤 Craft Drinks 🍔 Cook Food 💵 Earn Money 🪙 Spend Coins 🤝 Make Friends 🏷️ Collect Titles New Games: 🎱 8 Ball Pool 🥤 Cup Pong 🎵 Rock Showdown 🥊 Boxing 🎳 Bowling 🕹️ Stackr All platforms supported! If you experience any bugs — please report them in our community server!

Last updated by the developer 9 Aug 2026, 00:42 UTC.

4
playing (measured 11 Aug 2026, 04:48 UTC)
445,267
lifetime visits
76%
liked (1,396 👍 / 443 👎)
8,041
favourites (18.1 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:4812first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fishing License
199 R$
Mixologist + [Tip Jar]
199 R$
Chef Pass
119 R$
Artist
99 R$
Emotes +
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome287,374 · 100.0% win
Meet a Founder! · social204,527 · 100.0% win
Mixologist Pro · other1,068 · 1.9% win
Pro Chef · other666 · 1.9% win
VIP · other114 · 4.6% win
Fisher · other38 · 1.3% win
Artist · other37 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked4 September 2026 — 76 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:0276no change
24 Aug 2026, 22:1776no change
14 Aug 2026, 22:0776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.