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Ukushima Hangout! [BETA]

Ukushima Hangout! [BETA]

A Roblox experience owned by Nakama Studio's.

Social & hangoutIDsocial hangoutchill loungefishing

Description (written by the developer; not a statement by this register)

Selamat datang di Ukushima Hangout! Tempat nongkrong paling santai untuk kamu dan teman-teman! Nikmati suasana cozy, ngobrol seru, dan temukan berbagai fitur unik yang bikin pengalaman hangout-mu tak terlupakan. ✓ Club ✓ Tempat Chill & Hangout! ✓ Photo Spot buat koleksi momen seru ✓ Fishing ✓ VIP Exclusive Rewards: • Pancing Khusus dengan Luck yang lebih tinggi • Sistem Memancing Otomatis Masih banyak fitur coming soon~ Kalau nemu bug, jangan panik… itu fitur eksklusif sementara Managed by Nakama Studio's Tags: Ukushima, Indo, Indonesia, Lounge, Chill, Hangout, Fun, Music, Santai

Last updated by the developer 28 Jun 2026, 11:52 UTC.

0
playing (measured 14 Aug 2026, 16:16 UTC)
3,059
lifetime visits
100%
liked (26 👍 / 0 👎)
5
favourites (1.6 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 Robux
1,000 R$
500 Robux
500 R$
VIP
299 R$
200 Robux
200 R$
150 Robux
150 R$
100 Robux
100 R$
80 Robux
80 R$
50 Robux
50 R$
30 Robux
30 R$
20 Robux
20 R$
Pirate Octopus
20 R$
15 Robux
15 R$
10 Robux
10 R$
5 Robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DJ Talent · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.