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[X2 NEW] Mount Capybara

[X2 NEW] Mount Capybara

A Roblox experience owned by HELL HOUND FAMILY.

SimulatorIDmount ridingautumn themeexploration

Description (written by the developer; not a statement by this register)

🍂 Mount Capybara 🍂 Selamat datang di dunia hangat nan menenangkan di tengah musim gugur! 🌄 Naiki capybara kesayanganmu dan jelajahi lembah-lembah indah, pepohonan berdaun oranye, serta desa kecil penuh misteri. Kumpulkan item, temukan rahasia tersembunyi, dan nikmati ketenangan alam sambil menunggangi hewan paling santai di dunia! 🐾 ✨ Fitur Utama: - Dunia terbuka bertema autumn yang memanjakan mata 🍁 - Sistem mount capybara yang bisa dikendarai 🐹 - Area rahasia dan mini game tersembunyi 🔍 - Suasana damai dengan musik musim gugur yang menenangkan 🎵 - Ayo jelajahi lembah dan buktikan kalau capybara adalah teman sejati petualanganmu! 🌿 🔹 “Mount Capybara: Autumn Valley Adventure” 🔹 “Ride the Capybara in Mount Valley 🍂”.

Last updated by the developer 28 Dec 2025, 11:26 UTC.

0
playing (measured 23 Oct 2026, 13:01 UTC)
1,136
lifetime visits
93%
liked (14 👍 / 1 👎)
6
favourites (5.3 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summit · progression88 · 0.00% win
Witch · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.