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[🎃] Better Animal? 🐕

[🎃] Better Animal? 🐕

A Roblox experience owned by _color.

SimulatorENanimal preferencesquizbattle

Description (written by the developer; not a statement by this register)

Which animal would you like more? Put your animal instincts to the test and see how your creature preferences stack up! 🦁 Choose between different animals ⚔️ Fight for your animal's victory ⭐ Like the game + Join the group to receive a secret exclusive weapon! 🔔 Hit the bell to be notified when an update drops! 😀 Got animals that you wanted added in-game? Post them in the group wall! 💖 Follow the owner for updates: https://www.roblox.com/users/1232109727/profile Tags: Better Animal, Better, Pick An Animal, Wildlife, Creatures, Pick a Side, Quiz, Fight, Sword, Battle, Red vs Blue, Pick a Animal, Better Animals, Nature, Animals

Last updated by the developer 10 Oct 2025, 02:26 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
139,420
lifetime visits
97%
liked (491 👍 / 17 👎)
14,737
favourites (105.7 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
299 R$
2x Luck!
249 R$
2x Coins!
199 R$
Anti-Troll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other111,237 · 50.0% win
K · other111,197 · 50.0% win
C · other111,161 · 50.0% win
A · other111,130 · 50.0% win
N · other111,082 · 50.0% win
First Win! · progression70,604 · 0.00% win
Special! · other69,123 · 0.00% win
First Kill! · other53,259 · 0.00% win
S · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked3 November 2026 — 97 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 12:3597no change
15 Aug 2026, 08:0697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.