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[NEW] Brainrot RPG ⚔️

[NEW] Brainrot RPG ⚔️

A Roblox experience owned by Kanji Games.

RacingENfantasy combatloot progressionrebirth mechanic

[NEW] Brainrot RPG ⚔️ is a Roblox experience created on 2025-09-26. It has recorded 2,045,982 lifetime visits and 2,583 favorites. Currently, 3 players are active. The game holds an 80% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Brainrot RPG! How to Play: 🗡️ Defeat brainrots and get loot 🛡️ Equip powerful gear to fight stronger brainrots ⭐ Level up to increase your stats 🔮 Rebirth 👍 Like the game and join the group!

Last updated by the developer 15 Dec 2025, 15:19 UTC.

3
playing (measured 10 Aug 2026, 21:34 UTC)
2,045,982
lifetime visits
80%
liked (1,042 👍 / 268 👎)
2,927
favourites (1.4 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome823,724 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked13 September 2026 — 80 % liked23 September 2026 — 80 % liked3 October 2026 — 80 % liked13 October 2026 — 80 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:1880no change
13 Oct 2026, 12:1780no change
3 Oct 2026, 12:1680no change
23 Sept 2026, 12:1580no change
13 Sept 2026, 12:0680no change
3 Sept 2026, 12:0580no change
24 Aug 2026, 09:1980no change
14 Aug 2026, 09:1880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.