Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fire Troll Tower 🔥

Fire Troll Tower 🔥

A Roblox experience owned by br7h x Vr1de.

Tower defenseENtrollfiretower

Fire Troll Tower 🔥 is a tower-defense experience created on 2025-09-26. The game has recorded 2,154,833 lifetime visits and 2,939 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to the Troll Fire Tower! 🔥 Set others on fire with a flame thrower! There is a SPECIAL REWARD At the end! 🎁 Join the group + Like the game for a free item! 👍

Last updated by the developer 20 Mar 2026, 07:49 UTC.

0
playing (measured 10 Aug 2026, 17:05 UTC)
2,154,833
lifetime visits
92%
liked (2,064 👍 / 189 👎)
2,940
favourites (1.4 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM] Admin!
99 R$
Flying Cloud!
79 R$
[50% OFF] Rainbow Slap!
79 R$
[50% OFF] Rainbow Carpet!
79 R$
Steam Glove
79 R$
Grapple Hook
79 R$
Fusion Coil
79 R$
Body Swap
79 R$
Rainbow Flame Thrower
79 R$
Jetpack!
79 R$
[LIMITED] Acid Slap!
39 R$
[OP] Galaxy Slap!
39 R$
Speed Coil!
29 R$
[75% OFF] Golden Slap!
29 R$
Gravity Coil!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,146,280 · 100.0% win
Winner · other281,781 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked14 August 202623 September 2026
4 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 11:4892no change
13 Sept 2026, 11:4692no change
3 Sept 2026, 11:4592no change
14 Aug 2026, 08:4992first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.