Galaxy Clicker 🚀
A Roblox experience owned by maki's kingdom.
Clicker & idleENincrementalpet collectionrebirth mechanics
Galaxy Clicker is a clicker-idle Roblox experience created on 2018-10-14. The game has accumulated 816,240 lifetime visits and 6,610 favorites. Currently, zero users are playing. The title holds a 76% like percentage. The description indicates developers are working on a new game and directs users to external social media for updates.
Description (written by the developer; not a statement by this register)
[❗❗❗] The developers of Galaxy Clicker are making a new game! To find out more, follow @megukoo1 on Twitter and 13+ Users can join the new Community Server below. Thanks for playing! Welcome to Galaxy Clicker! 🐾 Collect and use pets to get richer! ⭐ Rebirth to obtain sweet perks to buff yourself! 🌏 Travel worlds to obtain new kinds of rare items! 🏆 Climb the ranks and become #1 on tons of leaderboards! With an endless amount of hats, there's no limit to what you can unbox in Galaxy Clicker! Join the WaterIsIceSoup group to receive: 💎 +2500 Gems (one time) 💬 [Member] Chat tag! 🐾 Group exclusive pet! (Your account must be 15 days old.) Credits: megukoo - Lead Developer, Programming, UI TypeByte and Aceterix - Map Get the opensourced version here: https://www.roblox.com/games/4011066911/Galaxy-Clicker-Opensourced
Last updated by the developer 24 Mar 2021, 00:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:15 | 76 | no change |
| 14 Aug 2026, 17:07 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.