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[UPDATE] CRUELINT R6 Outfit Ideas

[UPDATE] CRUELINT R6 Outfit Ideas

A Roblox experience owned by CRUELINT.

RoleplayENavatar customizationR6 stylefashion catalog

Description (written by the developer; not a statement by this register)

Welcome to Cruelint's Outfit Ideas ♯ 100+ R6 male outfits [new fits weekly] ♯ click on any outfit to view, buy, or try on + CTRL to run ♯ all purchases go straight to your inventory ♯ map and fits made by @silentcrimer ♯ CRUELINT https://www.roblox.com/communities/17006315/CRUELINT#!/store

Last updated by the developer 2 Jun 2026, 16:51 UTC.

0
playing (measured 10 Aug 2026, 16:32 UTC)
10,903
lifetime visits
89%
liked (73 👍 / 9 👎)
161
favourites (14.8 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome5,987 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8917 August 2026 — 89 % liked27 August 2026 — 89 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:0789no change
17 Aug 2026, 09:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.