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Peak Evolution

Peak Evolution

A Roblox experience owned by Infinite Evolution.

SimulatorENEvolutionPet CollectionRaid Battle

Peak Evolution is a simulator experience created on 2025-09-27. It has recorded 19,729,112 lifetime visits and 68,409 favorites. Currently, 25 users are playing. The game holds a 96% like percentage. Tags include evolution, monsters, raid, and pets.

Description (written by the developer; not a statement by this register)

Welcome to Peak Evolution! ⚔️ Battle to gain levels! 🔒 Gain levels to unlock new Character Evolutions! 💰 Collect Coins & Pets! PREMIUM PLAYERS GET +10% Coins & +10% EXP Tags: Evolution, Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Rebirth, Stars, Simulator,Battle,The Middle Ages

Last updated by the developer 2 Aug 2026, 03:45 UTC.

25
playing (measured 10 Aug 2026, 14:19 UTC)
19,729,112
lifetime visits
96%
liked (114,296 👍 / 5,261 👎)
68,485
favourites (3.5 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1915first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
799 R$
Pet Equiped +4
499 R$
Double Exp
299 R$
Pet Equiped +2
249 R$
Egg x3
190 R$
Double Coins
179 R$
Auto egg
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 · other6,645,515 · 58.0% win
2 · other4,242,504 · 44.8% win
3 · other3,717,593 · 42.6% win
4 · other3,451,604 · 41.0% win
5 · other2,978,462 · 38.4% win
6 · other2,718,493 · 37.5% win
7 · other2,421,458 · 35.6% win
8 · other2,154,949 · 35.0% win
9 · other1,868,266 · 32.9% win
10 · other1,671,802 · 31.5% win
11 · other1,500,225 · 30.9% win
12 · other1,207,544 · 27.2% win
13 · other1,055,714 · 25.4% win
14 · other958,917 · 23.9% win
15 · other872,601 · 24.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4896no change
13 Aug 2026, 16:3896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.