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🔥 Escape the Fire

🔥 Escape the Fire

A Roblox experience owned by Simple Bricks Fire.

ObbyENsurvivalpet collectionleaderboards

Description (written by the developer; not a statement by this register)

🔥 Can you escape the FIRE? 🔥 🏃‍♂️ Train to run faster! 🔥 Run and survive the fire! 🐶 Build an army of pets for more speed! 🗺️ Unlock new worlds! 👑 Climb to the top of the leaderboards! Made with ❤️ by Simple Bricks

Last updated by the developer 28 Nov 2025, 08:39 UTC.

0
playing (measured 10 Aug 2026, 20:05 UTC)
439,500
lifetime visits
92%
liked (3,248 👍 / 264 👎)
34,860
favourites (79.3 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
1,999 R$
Super Treadmill
999 R$
+3 Pets Equipped
249 R$
Starter Pack
149 R$
Mega Luck
99 R$
Triple Hatch
99 R$
Infinite Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome260,766 · 100.0% win
First Win · other159,618 · 100.0% win
First Pet · collection94,346 · 0.00% win
Fire World · progression54,201 · 0.00% win
Crystal World · progression5,496 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked4 September 2026 — 92 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:1792no change
24 Aug 2026, 22:2092no change
14 Aug 2026, 22:0792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.