Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Raise Your Apothecary

Raise Your Apothecary

A Roblox experience owned by Apothecary Studio.

SimulatorENpotion brewingapothecary managementsimulator tycoon

Description (written by the developer; not a statement by this register)

🍄 Welcome to Raise Your Apothecary 🧪 [How To Play] 🌱• Gather Ingredients (Plants) 🔮• Mix them up in a Cauldron 🏷️• Sell the Potions! 🪑 • Buy Furnitures and Design your Apothecary! 📜• Get Quests from Npcs 🗝️• Find out Secrets by talking to NPC • Game have Auto-Rejoin for AFK players! ⚠ Game is in Early Stage so expect some Bugs and please report them to our Discord Server Tags: Simulator | Tycoon | Apothecary | Potion | Ingredient | Plant | Build | Cook | Furniture | Witch

Last updated by the developer 3 Dec 2025, 15:16 UTC.

0
playing (measured 14 Aug 2026, 20:32 UTC)
2,651
lifetime visits
91%
liked (40 👍 / 4 👎)
47
favourites (17.7 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 20:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

R · other1,136 · 100.0% win
A · other1,135 · 100.0% win
Y · other1,135 · 100.0% win
What a beautiful Mushroom! · collection907 · 100.0% win
You sure this is safe? · progression824 · 100.0% win
Obtain Curved Vial · collection95 · 0.00% win
Obtain Tilled Garden · collection93 · 0.00% win
Willow didn't get smarter · other86 · 0.00% win
Obtain Stone Sign · collection28 · 0.00% win
You ascended · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.518 August 2026 — 90 % liked27 September 2026 — 91 % liked17 October 2026 — 91 % liked18 August 202617 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 20:0491no change
27 Sept 2026, 20:0291+1
18 Aug 2026, 13:3690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.