Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape The ?

Escape The ?

A Roblox experience owned by kookits.

AdventureENco-oppuzzlehorror

Description (written by the developer; not a statement by this register)

you and a frieNd have been lOcked inside a towEring fortreSs full of traps, puzzles, and dark seCrets. To break free, you’ll hAve to trust each other comPletely solve synced switch puzzles, carry each other past deadly obstacles, and decide who goEs first through collapsing floors. every challenge tests not just your skills, but the strength of your friendship. Four Very Different Endings • Happy Ending? • Sad Ending? • Why i am here Ending? • Wake Up Ending?

Last updated by the developer 10 Aug 2026, 22:27 UTC.

0
playing (measured 11 Aug 2026, 04:22 UTC)
14,606
lifetime visits
71%
liked (20 👍 / 8 👎)
53
favourites (3.6 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Floor1 · progression7,396 · 0.00% win
.. · other885 · 0.00% win
Floor2 · progression611 · 0.00% win
Floor3 · progression338 · 0.00% win
Floor4 · progression138 · 0.00% win
Floor5 · progression104 · 0.00% win
Floor661 · 0.00% win
Floor7 · progression54 · 0.00% win
Floor8 · progression38 · 0.00% win
??? · other34 · 0.00% win
Floor10 · progression22 · 0.00% win
Floor9 · progression22 · 0.00% win
Sorry My Friend · other21 · 0.00% win
Happy End · progression20 · 0.00% win
Sad Ending · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.