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[BETA] Relapse Tambayan🔊

[BETA] Relapse Tambayan🔊

A Roblox experience owned by Sabado Official Group.

Social & hangoutENrelaxationmusicsocial hangout

Description (written by the developer; not a statement by this register)

Relapse Tambayan 🔊 is a quiet place to clear your mind. Listen to sad songs, relax, and just feel. Find perfect area, where golden sunsets🌄 sad songs whisper your quiet thoughts. Wander through quiet hills, let the music 🎶 hold your heart, and find peace in the fading light. A place to feel, reflect, and just be—alone 💔 or with those who understand. » Available Commands: !korblox/!headless /re /refresh 💭 I hope you find this space as relaxing as I intended it to be. UPDATE! ~Stage ~Tipjar To get Jar and Stingray ride and more benefits! https://www.roblox.com/communities/14386931/Sabado-Official-Group#!/about Developer Sabado Official Group Tag #MagRelapse #BatakMagRelapse #Relapse #Lonely #GrowAFeelings #ElyuHangout #Alone #Sad

Last updated by the developer 30 Jul 2026, 04:44 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
96,761
lifetime visits
92%
liked (54 👍 / 5 👎)
9,559
favourites (98.8 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
50 R$
ROPE
35 R$
DRAGON KITE
19 R$
STINGRAY KITE
19 R$
BLUE BAT KITE
15 R$
BAT KITE
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Relapse Tambayan · other51,991 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.515 August 2026 — 91 % liked14 September 2026 — 92 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 13:0492+1
15 Aug 2026, 11:2191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.