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RUN FROM GOKU! (OBBY)

RUN FROM GOKU! (OBBY)

A Roblox experience owned by WHAT DID I MISS?.

ObbyENanimechaseobstacle course

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game has chase scenes! 🏃 Welcome to RUN FROM GOKU! (OBBY) — a fun anime escape game! Goku is super fast and strong, and now he’s chasing you. If he catches you, you’re done! ✨ Jump, run, and dodge your way through the course. Stay quick and don’t let Goku blast you with his power. Can you escape from the strongest fighter ever? 👍 Like and ⭐ Favorite the game to support!

Last updated by the developer 11 Nov 2025, 22:18 UTC.

0
playing (measured 12 Aug 2026, 01:20 UTC)
146,881
lifetime visits
88%
liked (61 👍 / 8 👎)
40,655
favourites (276.8 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome125,358 · 100.0% win
Completed RUN FROM GOKU! · progression6,537 · 30.8% win
Goku Collector! · collection1,264 · 10.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked4 September 2026 — 88 % liked14 September 2026 — 88 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 09:1588no change
4 Sept 2026, 09:0788no change
15 Aug 2026, 07:3688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.