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Admin Abuse Tower [5 Robux]

Admin Abuse Tower [5 Robux]

A Roblox experience owned by Tower Arcade.

Tower defenseENTower DefenseSlap MechanicSocial Trolling

Admin Abuse Tower [5 Robux] is a tower-defense experience created on 2025-09-27. The game has recorded 4,427,681 lifetime visits and 237,248 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome To The Admin Abuse Tower! 🔨 Abuse cheap Admin [5 Robux] to troll your friends! 🖐️ Unlock over 45 different slaps! Like 👍 and join the group for exclusive Lava Slap! Inspired by Slap Wall Hop Tower, Slap Tower and various other games

Last updated by the developer 8 Apr 2026, 23:08 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
4,427,681
lifetime visits
95%
liked (12,231 👍 / 660 👎)
237,262
favourites (53.6 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mythic Lucky Block [PERMANENT]
699 R$
Legendary Lucky Block [PERMANENT]
499 R$
Owner Admin [PERMANENT]
129 R$
Flying Cloud [PERMANENT]
49 R$
Head Admin [PERMANENT]
49 R$
Laser Gun [PERMANENT]
39 R$
Galactic Slap
39 R$
Red Laser Gun [PERMANENT]
39 R$
Super Coil [PERMANENT]
29 R$
Grapple Hook [PERMANENT]
19 R$
Fusion Coil [PERMANENT]
19 R$
Giant Slap
19 R$
Gravity Coil [PERMANENT]
9 R$
Speed Coil [PERMANENT]
9 R$
HD Admin [PERMANENT]
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,185,472 · 100.0% win
Winner! · progression686,109 · 30.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:3795no change
24 Aug 2026, 02:3695no change
14 Aug 2026, 02:3595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.