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Scam a Brainrot

Scam a Brainrot

A Roblox experience owned by 67 CREATIONS 3.

SimulatorENsneakscambrainrot

Scam a Brainrot is a simulator experience created on 2025-09-27. It has accumulated 1,197,928 lifetime visits and 2,288 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description involves sneaking from police and scamming characters to earn money.

Description (written by the developer; not a statement by this register)

🚔 Don't Let them to Catch you Sneak around the police and scam the Brainrots! 👮 Equip Them and place them on your plot to earn Money! 💰 Collect as much brainrots as you can and reach the cash leaderboards! 🏆 If you like the game, don't forget to hit the like button 👍

Last updated by the developer 27 Mar 2026, 19:25 UTC.

0
playing (measured 10 Aug 2026, 18:19 UTC)
1,197,928
lifetime visits
94%
liked (4,944 👍 / 332 👎)
2,289
favourites (1.9 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Speed
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1794no change
14 Aug 2026, 14:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.