RUN FROM PUSHEEN! (OBBY)
A Roblox experience owned by drive ME crazy!.
ObbyENPusheenjump scaresescape
RUN FROM PUSHEEN! (OBBY) is an obby experience created on 2025-09-28. It has 518,484 lifetime visits and 84,705 favorites. Currently, 7 players are active. The game holds a 75% like percentage. The description notes jump scares and features a chase mechanic through obstacle courses.
Description (written by the developer; not a statement by this register)
⚠️ Note: This game contains jump scares! 🐾 Welcome to Run From Pusheen! (Obby) — a funny and cute escape game with a scary twist! Pusheen, the chubby internet-famous cat, has grown HUGE and is now chasing you through a crazy obstacle course. Run, jump, and dodge your way through candy lands, living rooms, and giant bowls of food. But don’t be fooled by Pusheen’s cuteness… one wrong move and you’ll be caught! Can you outrun the world’s fluffiest predator and survive until the end? 👍 Like and ⭐ Favorite the game to show your support!
Last updated by the developer 7 Aug 2026, 14:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:01 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
MildMinimum age 0
Descriptors: Fear (Occasional/Mild), Violence (Repeated/Mild)
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Nov 2026, 00:34 | 76 | no change |
| 3 Nov 2026, 00:33 | 76 | +1 |
| 24 Oct 2026, 00:32 | 75 | no change |
| 14 Oct 2026, 00:31 | 75 | no change |
| 4 Oct 2026, 00:30 | 75 | no change |
| 24 Sept 2026, 00:23 | 75 | -1 |
| 13 Sept 2026, 23:03 | 76 | no change |
| 3 Sept 2026, 22:50 | 76 | no change |
| 24 Aug 2026, 21:02 | 76 | +1 |
| 14 Aug 2026, 21:01 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.