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Clicky Clacky Tower [UPD]

Clicky Clacky Tower [UPD]

A Roblox experience owned by Galaxy Clothing Offical.

ObbyENASMRObbyPhysics

Description (written by the developer; not a statement by this register)

Welcome to Clicky Clacky Tower!🎧 Can you climb a leaderboard made of clicky keycaps with every step going creamy click? Relax and enjoy the ASMR sound of clicky keyboard keys. But be careful… one mistype and you’ll be back at the bottom of the leaderboard, looking like you're starting fresh. 🎧 Built for ASMR: soft sounds, smooth physics, satisfying clicks Tags: Obby, Tower, ASMR, Clicky, Keyboard, Keycaps, Parkour, Multiplayer, Competitive, Ragdoll, Challenge, Speedrun, Trolling, Physics, Satisfying Original owner: @ytubugn

Last updated by the developer 20 Oct 2025, 21:06 UTC.

0
playing (measured 12 Aug 2026, 12:18 UTC)
412,216
lifetime visits
69%
liked (721 👍 / 322 👎)
1,753
favourites (4.3 per 1k visits)
28 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 Admin Commands
449 R$
✨Fly Carpet
149 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome195,635 · 0.00% win
COMPLETE THE TOWER · progression7,949 · 0.00% win
Complete Normal Tower · progression3,161 · 0.00% win
Meet the owner · other1,775 · 0.00% win
Flick Pro! · other406 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.