[🔥] Push The Brainrots
A Roblox experience owned by Negative Attention Span Inc..
SimulatorENphysics sandboxmeme culturepush simulator
[🔥] Push The Brainrots is a simulator experience created on 2025-09-28. It has recorded 1,635,021 lifetime visits and 4,914 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights physics-based chaos, upgrades, and rebirth mechanics.
Description (written by the developer; not a statement by this register)
🗣️ Welcome to Push a Brainrot! 😂 Push chaotic Brainrots into the pit and watch the physics madness unfold! 💰 Earn cash from every push and upgrade your power 🚜 Unlock wild tools, vehicles, and overpowered gear ♻️ Rebirth to gain massive multipliers and progress faster 🔥 Cause pure chaos with friends in a funny physics sandbox 🎮 The more chaos you create, the richer you get! 👍 Like the game and join the group for rewards and updates 📱 Fully optimized for Mobile, Tablet, and Desktop tags: Brainrot, Italian Brainrot, Physics, Ragdoll, Meme, Chaos, Push Simulator, Funny, Rebirth, Vehicles, Bulldozer, Sandbox
Last updated by the developer 7 Jun 2026, 12:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 13:51 | 97 | no change |
| 24 Aug 2026, 11:31 | 97 | no change |
| 14 Aug 2026, 11:30 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.