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Clash Of Brainrots

Clash Of Brainrots

A Roblox experience owned by Trillion Game.

Card & boardENcard battlermeme culturedeck building

Clash Of Brainrots is a card-board game created on 2025-09-28. It has 3,447,507 lifetime visits and 98,189 favorites. The experience holds a 97% like percentage. Currently, one player is active. The game supports PC, Mobile, and Tablet platforms.

Description (written by the developer; not a statement by this register)

🃏 Welcome to Clash of Brainrots! ⚔️ Build decks, battle , unlock crazy cards, and become the ultimate Brainrot Champion! 🌟 How to Play: 💰 Earn Coins every match you win 📦 Open Chests to collect new Brainrot cards 🧪 Fuse Cards to create stronger and rarer Brainrots 👑 Climb the Leaderboards and prove you're HIM 💻 Supports PC, Mobile, and Tablet players (THIS GAME IS STILL IN EARLY ACCESS)

Last updated by the developer 22 Jul 2026, 15:06 UTC.

1
playing (measured 10 Aug 2026, 15:02 UTC)
3,447,507
lifetime visits
97%
liked (33,748 👍 / 1,140 👎)
98,352
favourites (28.5 per 1k visits)
28 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Newbie · welcome1,031,236 · 100.0% win
TUTORIAL COMPLETED · welcome715,555 · 67.8% win
LEGENDARY CARD UNLOCKED · collection83,386 · 6.8% win
MYTHICAL CARD UNLOCKED · collection3,849 · 3.4% win
UNLOCKED ALL INDEX · collection511 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:4697no change
13 Oct 2026, 04:4597no change
3 Oct 2026, 04:3997no change
23 Sept 2026, 04:3897no change
13 Sept 2026, 04:3897no change
3 Sept 2026, 04:3797no change
24 Aug 2026, 04:3797no change
14 Aug 2026, 04:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.