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[+30 SUMMIT] Mount Geblek

[+30 SUMMIT] Mount Geblek

A Roblox experience owned by IceWorkz.

AdventureIDmountain climbingsocial hangoutphysics-based humor

Description (written by the developer; not a statement by this register)

Selamat datang di Gunung Geblek! Di sini kamu bisa mendaki, meluncur, nyasar, jatuh(cinta?), dan tetap ketawa bareng teman-temanmu! Apa aja yang bisa kamu lakukan di sini? 🥾 Jelajahi gunung yang gak kalah seru sama gunung lainnya — kalau jatuh, jangan salahin angin ya! 🔥 Ngumpul di perkemahan sambil terbakar api cemburu 💎 Cari harta karun tersembunyi di gua misterius yang gak akan pernah bisa kalian temukan (karena emang gak ada 😭😭😭) 🌧️ Cuaca bisa berubah-ubah — kadang cerah, kadang badai, kadang tiba-tiba salju muncul dari mana aja! tapi boong wkwkwk 🚠 Naik wahana dipuncak 👩‍❤‍👨 Gendong / carry temen kalian sampe numpuk kek rantang (mutiple carry) 🎶 Dengerin Music yang Fresh 💃🕺 Party di Puncak Dan kalau kalian merasa lelah berusaha, jangan lupa untuk istirahat sejenak atau panggil Admin yang online(kalo ada ya 😋) karena semua Admin disini Bike Hati 🚲❤ Ajak temanmu, bentuk tim pendaki, dan lihat siapa yang paling sering jatuh tapi tetap ketawa 😁 ❗Update Bertahap❗

Last updated by the developer 21 Jul 2026, 02:21 UTC.

0
playing (measured 16 Aug 2026, 08:47 UTC)
25,242
lifetime visits
87%
liked (234 👍 / 34 👎)
80
favourites (3.2 per 1k visits)
28 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 08:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox Punggung
30 R$
⚡Glowsticks Racing⚡
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mount Geblek · collection4,490 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.516 August 2026 — 88 % liked5 September 2026 — 88 % liked15 October 2026 — 87 % liked16 August 202615 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 08:5087-1
5 Sept 2026, 08:4988no change
16 Aug 2026, 08:4888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.