Déjà vu
A Roblox experience owned by Anomalyt.
AdventureENweirdcoreliminal spacespsychological exploration
Description (written by the developer; not a statement by this register)
⚠️Epilepsy warning⚠️ Step into Deja Vu, a haunting weirdcore experience that blends dreamlike liminal spaces with mind-bending atmospheric puzzles. Ever felt like you've been here before? Wander through endless empty hallways, distorted childhood memories, and surreal landscapes where reality glitches and familiar places feel eerily off. Uncover hidden secrets, question your sanity, and immerse yourself in a confusing yet captivating world of nostalgia and unease. One of the few truly unique weirdcore games on Roblox – no jumpscares, just pure psychological exploration and atmospheric immersion. Is it a dream... or something more? 🌀 High graphics recommended for full effect tags- Dreamcore Weirdcore Liminal Space Backrooms explore exploration Yabujin 👁️ Perfect for fans of dreamcore, liminal spaces, and psychological experiences
Last updated by the developer 11 Jan 2026, 17:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 14:06 | 94 | no change |
| 17 Aug 2026, 14:03 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.