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[WIP] Classic: Retro vs Enemy

[WIP] Classic: Retro vs Enemy

A Roblox experience owned by R3tro's Studio.

OtherENwork in progressretrocombat

Description (written by the developer; not a statement by this register)

WORK IN PROGRESS

Last updated by the developer 9 Aug 2026, 00:30 UTC.

0
playing (measured 14 Aug 2026, 02:37 UTC)
2,408
lifetime visits
68%
liked (27 👍 / 13 👎)
73
favourites (30.3 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 02:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P 👑
175 R$
2X Tix
25 R$
2X Kills
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Novice Slayer · progression38 · 0.00% win
First Blood · progression33 · 0.00% win
Rising Threat · progression8 · 0.00% win
Veteran Fighter1 · 0.00% win
Elite Slayer0 · 0.00% win
Monster Hunter0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.