[UPDATE 6] Dudung Universe
A Roblox experience owned by the dudung.
AdventureENopen-worldbandit beateranime-inspired
Description (written by the developer; not a statement by this register)
Welcome to Dudung Universe! Dive into an open-world bandit beater experience where there are no fixed quests — you’re free to level up anywhere across the islands at your own pace. update logs: added 1 melee (Limitless [V2]) added 1 spec (Cursed King [V2] LIMITED!!!) added 1 weapon (Yamato Sword) and more Level Cap: 4K Money Cap: 250M Dudung Currency Cap/D$: 50M Abillities List: Melee: Combat, The Vessel, Jajanken, Ultra Instinct and more Weapon: Shadow Sword, Mugetsu Blade, Night Blade and more Fruit: Invisible, Door, Bomb, Barrier, Dark Special: Hakari, Asakusa Flame and more 🎣 Premium players receive 2x Fishing Rewards!! Explore islands, defeat enemies, grow stronger, and create your own journey. Credits: hero01010, subaru441, zofii, da_concrete, tigasssdevv, RoVFX Community
Last updated by the developer 5 Aug 2026, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:18 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:15 | 95 | no change |
| 14 Aug 2026, 18:08 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.