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Hide n Seek Ultimate

Hide n Seek Ultimate

A Roblox experience owned by Llama Train Studio.

Social & hangoutENhide and seekpet collectionmultiplayer

Hide n Seek Ultimate is a social-hangout experience created on 2018-10-19. The game currently has 0 players online. It has accumulated 27,198,271 lifetime visits and 264,362 favorites. The title holds an 85% like percentage. Players engage in hide and seek modes across multiple maps, earning currency to hatch companion Seeklings.

Description (written by the developer; not a statement by this register)

Update 3/27/20 - Actually fixed Crawling this time. - Reduced the prices of coins. Welcome to Hide n Seek Ultimate. Play in several different play modes across multiple maps. Earn coins and Star Shards to hatch Seeklings that will accompany you in-game. Seeklings offer special power ups and bonuses that enhance your experience. There are currently 9 maps in the game. Future updates will include more maps, new Seeklings, emotes, and more. Press C to crawl.

Last updated by the developer 8 Apr 2022, 22:28 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
27,198,271
lifetime visits
85%
liked (44,363 👍 / 7,848 👎)
264,276
favourites (9.7 per 1k visits)
19 October 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
650 R$
x2 Star Shards
450 R$
It Chance Modifier
350 R$
More Seeklings
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8523 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0885no change
12 Oct 2026, 16:0785no change
2 Oct 2026, 16:0685no change
22 Sept 2026, 16:0585no change
12 Sept 2026, 16:0385no change
2 Sept 2026, 16:0185no change
23 Aug 2026, 15:4785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.