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Pocoyo Tower!

Pocoyo Tower!

A Roblox experience owned by dinorzgames.

ObbyENclimbingobstacle coursePocoyo IP

Description (written by the developer; not a statement by this register)

🎉 Welcome to Pocoyo Tower! 🎉 Get ready for a fun and colorful climbing adventure in Pocoyo’s world! 🏃‍♂️🌈 Jump over obstacles, pass tricky stages, and try to reach the very top of the vibrant Pocoyo Tower! 💥 Want some free Wins? Enter these special codes in the CODES section: 🔑 BROX 🔑 H_MUZ 🔑 EHO 🎁 Use the codes to unlock awesome rewards and special items that make you stand out! ⚡ Each Win brings you closer to unlocking exclusive gear like the legendary Lfn! 🌟 Can you climb to the top and become the ultimate tower master? 🏆 Pocoyo’s colorful world is waiting for you! 🎮 New updates every week! 👍 Like and ⭐ Favorite for more codes and new content!

Last updated by the developer 7 Feb 2026, 16:13 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
8,772
lifetime visits
55%
liked (6 👍 / 5 👎)
2,013
favourites (229.5 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD mod
799 R$
VIP
499 R$
Void Slap
299 R$
No cooldown slap
199 R$
FLY carpet
199 R$
Speed Coil
49 R$
Jump Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME!!! · welcome7,153 · 100.0% win
YOU WİN · progression95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

556057.517 August 2026 — 60 % liked16 October 2026 — 55 % liked17 August 202616 October 2026
2 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 13:2355-5
17 Aug 2026, 12:3560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.