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Origins

Origins

A Roblox experience owned by JBMGames.

RacingENsemi-open worldrpgsolo dev

Description (written by the developer; not a statement by this register)

[v1.0.3] Origins is a small (for now) Semi-Open World RPG game, you can do a lot of cool stuff! The game is currently in a beta phase, so expect bugs, unfinished content/zones, bad balancing, frequent updates and server resets. If you notice ping/lag issues (Settings -> Debug -> Show DEBUG), make your own private server, they are free! Use code "BETA" for free starting gold! 🖥️ [PC Controls] - LCTRL to toggle Sprint - LSHIFT to toggle Shift-Lock 🧑‍🤝‍🧑 Friendship Boost: +10% XP Boost for each friend in your server, up to 30%! (stacks) 💎 Roblox Plus Benefits: +20% Gold Boost! (stacks) ❤️ Join the group, like and favorite the game for an exclusive accessory! Inspired By: Pilgrammed, Studlands and Voxforge Developed solo by JamezBondMeow, so expect major updates to take time

Last updated by the developer 7 Sept 2026, 04:56 UTC.

3
playing (measured 7 Sept 2026, 19:02 UTC)
3,391
lifetime visits
79%
liked (70 👍 / 19 👎)
189
favourites (55.7 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 19:023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
599 R$
Better Luck
349 R$
Better XP
299 R$
VIP
299 R$
Better Gold
199 R$
Remote Stash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,427 · 100.0% win
Mob² · progression239 · 0.00% win
Unlocked Goblin Race · progression9 · 0.00% win
Unlocked Archer Class · progression8 · 0.00% win
Unlocked Undead Race · progression8 · 0.00% win
Unlocked Berserker Class · progression5 · 0.00% win
Unlocked Creature Race · other3 · 0.00% win
Unlocked Hard Mode · progression3 · 0.00% win
Was it worth it? · secret2 · 0.00% win
Unlocked Impossible Mode · progression2 · 0.00% win
Return By Death · progression1 · 0.00% win
The One Above All · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

797 September 2026 — 79 % liked17 September 2026 — 79 % liked7 September 202617 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 19:0379no change
7 Sept 2026, 19:0379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

origins.fandom.com1 active editors · 279 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.