Run From Joel [v1]
A Roblox experience owned by Bright Developer Studios.
HorrorENhorrorescape roomnarrative
Description (written by the developer; not a statement by this register)
Run from Joel. You and your friend Abe get lost deep in the forest, stumbling upon an old house in the middle of nowhere. Hoping to find help, you step inside—only to realize you’ve walked into a trap. Joel is waiting. Now, you must explore the tunnels and find a way out before he catches you. Will you escape… or become his next victim?
Last updated by the developer 12 Aug 2026, 00:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 05:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 21 Sept 2026, 05:23 | 86 | +1 |
| 11 Sept 2026, 05:23 | 85 | no change |
| 22 Aug 2026, 05:22 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.