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Blackout: Nullzone

Blackout: Nullzone

A Roblox experience owned by Blackout: Nullzone.

ShooterENmoddedblackoutmap testing

Description (written by the developer; not a statement by this register)

!! PREVIOUSLY KNOWN AS "BL: Map Testing" Another typical BLACKOUT Modded using the 089 file as a base. Credits: @Vovanchik228M4A1/Envy/Poverty - 089 File (basically 60% of this game) @Crazyben_Dev - Scripting & Sound Design @gfvjyfbrf - Building @2XRzNS - Building @Jeremiahgaming2010 - Building Assistance @Y_Lincy - Modeling @NonsenseHReal - Animation @321432242 - Modeling @EriMaho/Bolt - Modeling .gg/JsUQsDkM8E

Last updated by the developer 12 Jul 2026, 18:32 UTC.

0
playing (measured 12 Aug 2026, 07:53 UTC)
7,861
lifetime visits
69%
liked (24 👍 / 11 👎)
31
favourites (3.9 per 1k visits)
30 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ENCLOSED · welcome0 · 0.00% win
WARCASKET · other0 · 0.00% win
LOREMASTER · collection0 · 0.00% win
UNDERDOG · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69717017 August 2026 — 71 % liked27 August 2026 — 69 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:2269-2
17 Aug 2026, 14:1971first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.