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Tower Of Hill (Update/Fix)

Tower Of Hill (Update/Fix)

A Roblox experience owned by STINKI GAMES.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 14 Jul 2026, 07:15 UTC.

0
playing (measured 13 Aug 2026, 12:05 UTC)
44,269
lifetime visits
35%
liked (49 👍 / 90 👎)
447
favourites (10.1 per 1k visits)
30 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Jetpack
299 R$
Troll Immunity
249 R$
Rebirth Master
199 R$
gravity coil
199 R$
Triple Coins
199 R$
Lucky Rewards
129 R$
Premium Trails
99 R$
Sword
99 R$
Clutch Boost
89 R$
Extra Hotbar
79 R$
Checkpoint Shield
79 R$
Checkpoint Bonus
69 R$
Giant Mode
69 R$
Tiny Mode
59 R$
VIP
49 R$
Stage Radar
49 R$
Slapper
49 R$
Rainbow Name
49 R$
Fast Respawn
39 R$
2x Jump
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome128,650 · 100.0% win
You Won! · progression310 · 0.00% win
You Found Timmy · collection10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

356248.515 August 2026 — 62 % liked14 September 2026 — 38 % liked25 September 2026 — 36 % liked5 October 2026 — 36 % liked25 October 2026 — 35 % liked15 August 202625 October 2026
5 measurements spanning 70 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 01:0135-1
5 Oct 2026, 00:5136no change
25 Sept 2026, 00:5136-2
14 Sept 2026, 21:0238-24
15 Aug 2026, 19:2062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.